(no subject)
You know, I'm hunting around various sites, and realizing that starting a game company really wouldn't be hard at all as long as you're willing to start small.
For example, if I was starting right now, I'd make an airplane shooter for the N-Gage. They don't have one, the screen is perfect for one, and almost nobody's doing a modern one (features: unlockable items/ships/weapons/levels/specials. Imagine Tyrian crossed with Super Smash Bros Melee and Gotham Project.)
I'm not. But that's what I'd do if I was. I'd have had to start a few months earlier, really . . . now it's more dependent on whether the N-Gage is successful or not.
For example, if I was starting right now, I'd make an airplane shooter for the N-Gage. They don't have one, the screen is perfect for one, and almost nobody's doing a modern one (features: unlockable items/ships/weapons/levels/specials. Imagine Tyrian crossed with Super Smash Bros Melee and Gotham Project.)
I'm not. But that's what I'd do if I was. I'd have had to start a few months earlier, really . . . now it's more dependent on whether the N-Gage is successful or not.