look straight at the coming disaster
realize what you've lost
you keep handing out horseshoes
and horseshoes have gotta be tossed
The palettizer is completely eliminating all the blue from this image, because there's not very much of it and thus it uses all 16 palette entries on shades of gray.
But I NEED the blue.
*goes back to tinkering*
Given: A chunk of map with solid areas, nonsolid areas, and water.
Goal: A blurred chunk of map, with water less blurred than non-water.
Step 1: Extract water. Fill all areas that used to be water with the closest thing that isn't water.
Step 2: Blur map.
Step 3: Blur water. (Less.)
Step 4: Merge back together.
"It's a good thing these gloves have 2500 triangles. If it was any less, they might have more than one pixel per triangle!"
. . . yeah, polyreduction is a good thing. :P