Zorba the Hutt (zorbathut) wrote,
Zorba the Hutt

This picture convinces me. Not the picture itself, but the concepts. My game's gonna have to be 3d.

Imagine: You in a small fighter, attacking that ship. An escort frigate pursuing you - a high-speed medium-manueuverability model, with turrets. You're getting beaten on - you fly up to that ship, and through the small hole on the center. The frigate miscalculates clearance and clips the side . . . the freighter starts breaking in two . . .

The possibilities are just too good. Captains will have a full-3d Homeworldish perspective, I think. Fighter pilots will, well, they'll have that view also if they want it, but I expect most will go for an in-cockpit perspective.

The first version will still be 2d tho :)
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