Zorba the Hutt (zorbathut) wrote,
Zorba the Hutt

Another lesson we've learned is that live content updates are challenging. We want to deliver all sorts of new content, but the reality is that adding new content means that players have to download all of this new content to their PCs. (source: Gamasutra)

Thoughts: It's an MMORPG, right? Which means that while the player is playing, they're connected to the internet. Probably they're not maxing out their connection constantly - why not make a patch available a week before it's required, and use the user's spare bandwidth over that week to download? Sure, if you go on hiatus for a month or two you'll have some downloading to do to catch up - but if you're playing regularly, that would eliminate the "now downloading new patch" problem entirely.
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