Zorba the Hutt (zorbathut) wrote,
Zorba the Hutt

This is going to be one of those entries where I don't say anything, but I spend a lot of time not saying it.

So at some point I want to make my own game studio. I've got various plans for how to do this and what I want to make, and for a while my plan has been to make a console game for the GBA.

Except now the GBDS has come out, which kind of threw a wrench into the whole works. The problem is that it divides the userbase rather badly - instead of being "people with a remotely recent hand-held system", it turns into "people who've got the GBA" and "people who've got the GBDS". A further problem is that the GBDS is fundamentally *different* - that "ds" means "dual screen", and to be honest a lot of people are really confused about what to use the second screen for.

But I've just figured out how to make it work *beautifully* with my game. It's like my game was designed for it. Or it was designed for my game. In either case, it's perfect.

Except for the minor detail of userbase . . . which should be neatly solved by the time I'm ready to make this game.

And, without saying what this design aspect is, I shall now post this entry. Aren't you glad you spent the time to read it?
  • Post a new comment


    default userpic

    Your IP address will be recorded 

    When you submit the form an invisible reCAPTCHA check will be performed.
    You must follow the Privacy Policy and Google Terms of use.