ZorbaTHut> apparently I didn't 'cause this damn game felt it necessary to drill it in
ZorbaTHut> also so are leaders because that was demonstrated heavily as well
ZorbaTHut> I liked the supcom1 plot, nobody was obviously good or evil. lotta dubious morals in that game
ZorbaTHut> this game is like, HEY
ZorbaTHut> THESE GUYS ARE EVIL
ZorbaTHut> GO KILL THEM
ZorbaTHut> OHO, YOUR COMMANDER IS EVIL AS WELL!
ZorbaTHut> PERHAPS AT SOME FUTURE POINT YOU SHOULD KILL HIM TOO
ZorbaTHut> oh look there is a shadowy figure talking to one of the leaders
ZorbaTHut> i wonder if he is a good guy
ZorbaTHut> look he has a scar over his eye!
ZorbaTHut> and he is the villain of the series
ZorbaTHut> and the leader is adding cybernetics to his own brain!
ZorbaTHut> now the leader can see more clearly!
ZorbaTHut> THEY ARE PROBABLY THE HEROES OF THE SEQUEL
ZorbaTHut> WHO DISAGREES WITH ME
ZorbaTHut> note I am literally not kidding about that
ZorbaTHut> I have actually just described the cutscene I just watched
In summary, if you want a game with an innovative plotline, play anything besides Supreme Commander 2.